Colony
Colony
Colony is a fun real-time strategy game. It even have multiplayer mode. You can play it at http://armorgames.com/play/4264/colony.
The Colony community discovered many tactics and strategies, http://www.krinlabs.com/phpBB3/viewtopic.php?f=30&t=3105 is one of the tactic/strategy thread.
Here is my strategy:
- Build an Armory
- Set Armory to Provide Financial Support
- Build a Forge
- Set Armory to Prepare Backup Energy
- Send some Scouts and/or Romans for defense
- Set Armory to Provide Financial Support
- Build a Generator
- Upgrade Forge
- Build another Generator
- Upgrade Generators
- At this point, you should have 500 energy, you can demolish one of the Generators to build a Special Operations or replace it with an Outpost for tactical diversity.
I also figured out some useful tactics:
- Put strong units such as Tanks or Gröditzes on the front, and put Meditecs and/or Snipers behind them, this lets the snipers and Meditecs live longer.
- Send some Sakata Mk-IIs and Phantoms above them, this gives you tactical advantage because Sakatas are strong against Scouts and Phantoms are strong against ground units.
- By putting your units in the middle of the field, you can prevent the enemy reinforcements from advancing.
- Make sure you know the strengths and weaknesses of your units, like the types in Pokémon and Mega Man Battle Network/StarForce. The statistical guide shows the strengths and weaknesses of units.
- If you deploy Phantoms, the opponent will deploy Scouts, then you deploy Marines, if you don’t have Marines, try a different countermeasure or you will be put in the disadvantage.
- If the enemy has so much energy that they can spam missiles, you keep spamming Romans as decoy. Their 500 energy will be wasted.
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